Game
Personal Space
4 years ago

I made a new update available for download! If you were receiving error messages when trying to open the old version, that should be fixed now.

The custom title isn't working with the new version of RPG Maker 2003, but otherwise it should be the same!




0 comments

Loading...

Next up

In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:

World Bub is a card-based strategy game where you guide Piko through a gauntlet of battles in hopes of taking on the villainous Ducklin and becoming the World Bub champion. We made this game for this year's GGJ (theme: "Bubble").

In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:

In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:

In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:

After a month of development, I finished my game for the RPG Maker 2025 Game Jam: #No_Hacks!

Join Murou on his journey through various console-based puzzles as he strives to reunite with his best friend Zandra in the virtual reality world: ComplexNet.

For this week's Nay Saga dev log, I walk through some of the early card designs and the initial paper prototype playtests I did to figure out some of the different game modes.

In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:

In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.