đ Read the full devlog article here:
https://michellerakar.blogspot.com/2025/04/nohacks-devlog-4-final-playtesting.html
In this #No_Hacks devlog, I go through final development. It mostly consisted of playtesting and polishing it with last-minute features. In this devlog, I dive into what that last week of development looked like.
đ Read the full devlog article here:
https://michellerakar.blogspot.com/2025/04/nohacks-devlog-4-final-playtesting.html
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Someone's at the door...
In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
It's time for honorable mentions! đđ [Article!]
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
0 comments