Game
#No_Hacks

1 year ago

In this #No_Hacks devlog, I go through final development. It mostly consisted of playtesting and polishing it with last-minute features. In this devlog, I dive into what that last week of development looked like.




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As I worked on #No_Hacks, I created blog posts over on my Blogger. Now that the Game Jam is over, I'm posting that content over here for you to read how I went through the process of developing the game!

I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.

In this next #No_Hacks devlog, I was able to get all of the core mechanics and game loop complete so far! Here's everything I accomplished in the first week on this project.

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

I recorded a video of myself playing through my game for the RPG Maker Game Jam, #No_Hacks! Check out the link in the article below.

đŸ„ł Announcement Time! đŸ„ł

A Sister's Journey finally has a release date!

The Adventure starts on October 20th on Steam! ✹

https://store.steampowered.com/app/1730790/A_Sisters_Journey/

Get Ready! đŸ”„

At the beginning of this year, my brother and I made a GGJ game, World Bub. I finally recorded a playthrough video of the game if you didn't get a chance to play it earlier this year. Watch the video playthrough here:

In this next #No_Hacks devlog, I headed into the final week of development on my RPG Maker Game Jam project! I finalized most of the art, so here's the progress I made on that.

Our indie game has a level inspired by San Diego Comic-Con!

In this final #No_Hacks devlog, I talk about what I learned and my overall biggest takeaways from the project. There's also a link to play the game if you haven't yet.