I made a video with tips on keeping your UE Blueprints clean.
So if you're tired of your project looking like Spaghetti, check it out!
https://youtu.be/4D5UfHZx_qU
Next up
Timing a block correctly will stun and slow down the enemy
I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D This is a feature I was really excited about making! https://youtu.be/83IJAuC7kkw
Now that the project is nearing completion, it's fun to look back at how it started. This was me getting the DK Bongos working in Unreal Engine 5 for the first time.
How William Afton REALLY looks like without the coma shaders | Five Nights at Freddy's : Witness
The bull rush will catapult you forward and allow you to break through gates
The STEAM PAGE is finally up! 🎉🤩 WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/ STEAM DEMO COMING MARCH 18 SPREAD THE WORD!! @ambercrowngames #OneMoreExperiment_Game #ControlTheElements #puzzleplatformer #indiegame #portallike #portalstyled #indiepuzzler
I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA
Been playing around a bit with Sonic in Unreal Engine 5 and took some screenshots. Also made a video about the whole process and showing off some gameplay in semi open world maps. https://youtu.be/93GnBMPo1o4
🕵️♂️ Shi’s Transmission: Shadows Never Rest In Twilight Wars, every mission is a test of your strategy, every agent a weapon in your arsenal. 🎮 Take control. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/
Trying out lane switches in the actual level for the first time
2 comments