
I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D
This is a feature I was really excited about making!
https://youtu.be/83IJAuC7kkw
Next up
Timing a block correctly will stun and slow down the enemy
This project started as me finally trying out what Unreal Engine can do with 2D, but after seeing the nice result of Sprites in a stylized 3D world I decided to start making a side scrolling beat 'em up with this style. Stay tuned for more updates.
Trying out lane switches in the actual level for the first time
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Might still need to adjust some values...
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
I made a tutorial about 2D Melee Combat in Unreal Engine 5 :D https://youtu.be/JCdRe4kC3FM
I upgraded the project to Unreal Engine 5 and this is what a night scene looks like with Lumen enabled
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
The shockwave is activated through the clap sensor on the DK Bongos
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