
I made some pixel art for the @gamejolt
competition. Hopefully I finished it in time! I drew it for the "Show and Tell" section though maybe it'll work better elsewhere, I don't know. What do you think?
Next up
Here's a look at another mini-game, one that's more akin to golf (or SNOLF, I suppose), except with an upside-down parasol.
Also, special thanks to Creative Araya for providing some more accurate translations to Brazilian Portuguese.
I drew a piece of artwork for the project. I hope to do more of these. They'll be perfect for the instruction manual (as well as thumbnails for YouTube playthroughs).
In the lead up to Demo 4, here's Soundwave Star Zone Act 1 which can be accessed via Up, Down, Up, Down, Left, Right, Button 1 running in 50Hz mode.
Important stuff in the article below.
What if Sonic.exe was Sega official:
Before I go to bed before Christmas, I figured I'd share a quick update. Don't worry, this project isn't dead but it has been a LOOOOOOONG time since I made any update.
I can't believe this project has hit 400+ followers (my own account event hit 200+)! Thank you all!
More in the article:
I redrew the key art again and I'm quite happy with how it's turned out this time. Also, here's the logo. Hopefully, I can show a W.I.P instruction manual soon.
Also, thank you very much for 700 followers! I can't believe it's continued to grow, somehow.
The blue blur.
Some of the FM soundtrack in action. In addition, I've added a new punching move to CCZ's boss, Boom Dogg. I've also redone his sprites. His animation is still limited but I think he looks a bit better.














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