Next up
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
I decided to show something off I've been working on the past 2 weeks in a video... (have no clue if the project shown is going to be publicly released, but perhaps if I feel like it would be a good idea):
unfunny un-dank terrible meme ahoy!
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
psycho
V2.0.0 Released
C0M3 B@(K L00K @G@1N $0M3TH1NG CH@NG3D!
I am making a FNAF TCG
Won'tgoanywhere,leastItried... Image recovered F28,2026... Random Asset Memories... H2,2017...












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