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Take the Next Left
7 months ago

I managed to implement a big time-saver with the PCG framework in UE. This is very nice

Once I get some optimized trees going, I'll hopefully start working on the actual map. My friend's got uni tho, so I'll probably see you in a month :(




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Next up

It has an analogue horror vibe to it but I wanna make it a bit different from that (fingers crossed)

So far I have a car and "video recording" effect, working on making functional intersections and checkpoints

Sorry it's been a while! Here's some more progress.

The game's half way done

I am finally back to working on this game again.

As of current, I've been working on optimizing the foliage and working on the road layout. Both of those are almost complete.

Hopefully, the game's gonna start coming together by the end of the month!!1!1!

Some more images of the game

#horror #car #driving

Chiaki Nanami!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname