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Earliest in-dev gameplay footage of AHaR...?
More info in the article
new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms
started working on a revamp of the supply closet camera
I plan to redo the ones for the party area and arcade after I am done with this. I'll also try to post progress of stuff that's coming/being changed in v1.5 as frequently as I can!
revamped party area camera is finally done. here's what it looks like in-game!
all that's left is the arcade camera and I'll be done, then I can move on to adding the final adjustments to version 1.5
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
now time to revamp the party area camera
if you're wondering how I do this, I model the room in roblox studio, take a screenshot once finalised and then trace over the image. not the most preferable method but I do it because I am very bad at perspectives
alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!
here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
merry christmas... and happy 2nd anniversary, AHaR!
more in article.















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