So inside of my Unity 3D game, I have a button that plays an animation for another object when clicked. However, whenever the animation is completed, the animated object reverts back to it's original position prior to the animation. Does anyone know how I can keep the game obect in the position the animation stops in?
5 months ago
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@skyeevg read the site guidelines
Happy #WIPWednesday!
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lol okay mr. "I'm not making any more posts about it"
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
@Eli_Doubted maybe you're the problem then?
Friends in a room discussing todays important holiday
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Lol guess I have to respond to this too now @Eli_Doubted
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