So inside of my Unity 3D game, I have a button that plays an animation for another object when clicked. However, whenever the animation is completed, the animated object reverts back to it's original position prior to the animation. Does anyone know how I can keep the game obect in the position the animation stops in?
8 months ago
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NAH THEY HIT ME WITH 2 PIANOS AND GUITAR WTF
@Lester_Tellez tis your time
fr fr fr fr
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
to band people out there, yk its bad when theres 2 timpani parts :(((
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
im the single reason for @teyoversial_tremor's profile rebrand mwaahahhaha
it continues to be everywhere
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
my turn >:)
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