8 months ago

I need some help... (read article)


So inside of my Unity 3D game, I have a button that plays an animation for another object when clicked. However, whenever the animation is completed, the animated object reverts back to it's original position prior to the animation. Does anyone know how I can keep the game obect in the position the animation stops in?



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I AM GENUIENLY SO FUCKING SICK OF THIS AD ON YT I WANNA THROW MY COMPUTER >:((((((((

NO NO NONONONO NOT AGAIN @gamejolt get rid of this now.

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Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

to band people out there, yk its bad when theres 2 timpani parts :(((

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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