
I recently got the dumb idea to redesign the Undertale cast to look like the cast of MGRR which I only played recently (fantastic game btw).
I only did the first DLC's cast since making these was a lot of work ^^'.
Next up
Introducing, The Cupcakes Framework !
A FNAF Framework made for Godot 3. This framework contains the very basic nescessities to build your own FNAF inspired game on top. Visit the Github to learn more about the frameworks features.
Undertale - Sans v10 (+SpriteSheet)
If you want to use it, go ahead, just remember to credit me.
Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store
If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !
yo
Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!
- New placeholder assets!
- Made some tweaks to make some features clearer.
- Fixed some nasty bugs.
- And yes, its now availabe for Godot 4 too!
DELTATRAVELER - v3.1.0 Preview Build 6
X.Lock v2 (My Sonic.EXE take).
Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).
Tried something different.
Btw the tree's on the side are made by Torva.
storyshift evil asriel phase 2
Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.
- Refactored AI/Camera system to be more modular
- Added smooth scrolling
- Fixed a shader issue
13 comments