3 years ago

I recently got the dumb idea to redesign the Undertale cast to look like the cast of MGRR which I only played recently (fantastic game btw).

I only did the first DLC's cast since making these was a lot of work ^^'.




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Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.

- Refactored AI/Camera system to be more modular

- Added smooth scrolling

- Fixed a shader issue

Patswap : Goofy Goobers

My DA -> https://www.deviantart.com/oplexitie

Undertale - Sans v10 (+SpriteSheet)

If you want to use it, go ahead, just remember to credit me.

chara!!

Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.

Sprite Commission!

My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !

It includes :

- An updated logo

- A new example project that can be used as a reference for your project

- Quite a few changes that make the code better.

Go check the Github!

Tried something different.

Btw the tree's on the side are made by Torva.

am i cooked (also sans sprite update)

Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store

If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !