
I recently got the dumb idea to redesign the Undertale cast to look like the cast of MGRR which I only played recently (fantastic game btw).
I only did the first DLC's cast since making these was a lot of work ^^'.
Next up
Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store
If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !
Tried something different.
Btw the tree's on the side are made by Torva.
My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !
It includes :
- An updated logo
- A new example project that can be used as a reference for your project
- Quite a few changes that make the code better.
Go check the Github!
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.
Howdy
Finally finished this costume before Halloween
Oh yeah and can't forget that the dog's soul is mine
Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!
- New placeholder assets!
- Made some tweaks to make some features clearer.
- Fixed some nasty bugs.
- And yes, its now availabe for Godot 4 too!
Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.
- Refactored AI/Camera system to be more modular
- Added smooth scrolling
- Fixed a shader issue
X.Lock v2 (My Sonic.EXE take).
Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).















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