Game
Five Nights at Edward's
10 years ago

I screwed up...

Remember when I said I had a plan about getting the source code for FNAE? Well…when I uploaded the demo I accidentally added compression flags 3, and now there is no way of getting the source code. ;’(




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So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D

UPDATING ENGINES!

So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!

Here's a little preview of the title screen! As you can see, nothing was sacrificed.

Some new renders of Edward! :3

Path of Kami: The Evolution of the Lore

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾