Game
Project Catacombs
8 years ago

I sense a demo coming soon...


Heyo! Bawbby back at it again with a new dev log! sorry dead meme
Any way, progress has been going swell and all,
But as the title mentions a demo is nearly complete!
And as a bonus we’re also working on a trailer!


As for said trailer…
Progress is nearly haulted as we have shifted focus towards the demo.
We will still release it even though the animation and rythem is lacking but it is still a good teaser for the environment.

Stay tuned for more!
-Bawbby



1 comment

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Subscribe to technoblade