anyway i was gonna get started on the boss characters but i think i'm gonna work on the "caverns" next since that's the concept I have the most grasp on
Next up
Slow start but it is *a* start, so there's that
updates: got the flag system restructured so it can have however many as possible at whatever time I want, made it so that if mortimer is part of an ambush set, he always goes first, and also made it so that whatever camera he's on turns monochrome
boss fight update: as of now i have completely and confidently figured out how i want it to play......... fuck yes
ugly
First actual footage of the henry fight RAAAAGH (heavy wip, animation is placeholder and his ai is set to 20 for demonstration's sake)
how it's been
Just for the hell of it
Wahenry !!!! (on max ai for demonstration)
added a buncha buttons and tested out the current max mode. its probably possible but fuckkkkkkkk am i bad at it
well not instantaneous but i'm confident enough to try










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