2 years ago

I started working on my turbowarp extension.

"Octagon Physics Engine"


Octagon physics engine is new great physics engine that will be used for 32x32 shadow maps in my 3d engine. It currently has some very cool options...



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Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

Redoing my 3d scratch engine completely.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

Started tracing weapons for my game.

Testing out a new move! This move is for all characters

hol' up i might be cooking (my 3d extension)