3 months ago

I think gamers would appreciate games even more if they spent just one week trying to make something... anything in a game engine.

Suddenly, you see every feature, animation, and bug in a whole new light. #gamedev




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TommyGun Updates:

- Added a firing animation.

- Increased the fire rate to make it shoot faster.

- Added a 6-degree bullet spread for less accuracy.

- Tweaked the camera shake.

#gamedev

Sniper Updates # 1: - Added a firing animation. - Slowed down movement while holding the sniper. - Implemented a forgiving hitbox for better accuracy. - Sniper Bullet can now penetrate one enemy. - Increased POV for better visibility. #gamedev

Kept the long bullets since y’all wanted them. But I cranked up the size for some easy target hits. #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Fixed the Tommy Gun! Do you think the fire rate feels right, or should I tweak it? #gamedev

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

Currently working on the sniper rifle! Any suggestions? #gamedev

Shotgun Updates :

- Added a firing animation.

- Implemented new shell casings.

- Now spawns 2 shells per shot.

- Tweaked the camera shake for more impact.

#gamedev

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

I blinked, and it only shot 500 bullets… maybe it needs a buff. #gamedev