Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

2 months ago

I think I got the hang of working on the walk cycle

Anyways, even if I still need to rework Benjiro and tweak Elliott, my next character I'm gonna try to focus on it Toby!

Toby belongs to @Kolby125


Reason being he already has his model already made by Kolby, I did edit it a bit so I can animate it along with changing some of the color lines, but his model is pretty much mostly the same visually

Plus out of all the other character's he's by far the simplest in design, which is good since animating him will be pretty easy

Anyways, I already have like an idea on how he is compared to everyone else, at least right now my idea for him is that he's a mix between all the archetypes I have for characters(basically a well rounded character) with a bit more focus on 1 or 2 aspects

Which I have an idea too that he has a totally unique attribute that only he has, but yall will see that when I finally get more progress on him



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Don't get your hopes up, I only made this just because I wanted to Also inkscape made most of the process SOOO much easier, no needing to worry about those annoying double vector points

It's been done

This stuff like controls the background elements, music, and things

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

I totally haven't been watching a 15 hour long Four Swords Adventure 4 player playthrough Still really busy with things on the otherhand in case if yall are wondering why I've haven't been active

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Got it working

The past weeks have been really sluggish for me school wise and for other reasons but I feel that now I’m starting to get out of it and feeling like I’m ready to pick up where I left off on this

So uh lookout for that when it comes

Testing out a new move! This move is for all characters

A deadly game of Jump rope