Next up
Who makes these maps? Why are there so many errors in the map's collisions, why are there so many holes, 2D sprites? With the existing 3D models, who is even responsible for this? I want them to make something better than this piece of crap(I'm standing)
I'm already making the base. How long have I been working on the game? Half a month? Maybe less, maybe more, I'm too lazy to remember, but soon I'll release a build, not finished, but at least something.
I guess I should shorten some of the lists with Json arrays...there are too many of them
some moments in Community were customized, Banner and some backgrounds of channels.
you can already see them and appreciate them.
i don't know why, but lately i like this style
Sketch for Majin and Lord X's render, the railing was drawn a bit crooked, but it will be fixed in the digital version
I don't have the strength to continue the development right now, if someone can help in any way, ask me, mb i'll give you ops of the game.
The level is almost ready, I just need to make a dialogue system, add that very NESONIC and I will be able to release 2.8 (0.1 more due to the lack of a finished layout of the 2nd level with AmyX and her cutscene)
I decided to make a small prankster, when I finish her movements, you will have to try to "kill" her, since her window runs across the screen
Future Teacher...Yes, there will be a narrator character in the tutorial, you don't mind, right?















0 comments