Game
Gartentale
7 months ago

I think the Gamejolt page is good now.

I think.

This is devlog worthy.




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It's been over a month since I announced Gartentale!

I've done good progress since, like finishing the ending cutscene, I just cant share it due to spoilers ;-;

What ill do instead is post some old content/work to avoid radio silence ^^"

I've got some cool news, y'all!

The game is now playable from start to finish!

That means all of the main content is done, and all that's left is polishing the game and fixing bugs!!

Still no release date, but we're almost there

This was what the monster dying effect initially looked like.

As cool as it was, it was expensive and inefficient, because it would scan the sprite pixel by pixel and create a new object for each white pixel.

... i scrapped this effect, of course.

Earlier in development, characters would sometimes overlap like this haha.

There's this bowl of "oil candy" sitting here...

A sign says "Happy halloween!"

How convenient, today is halloween.

You take one.

Happy Halloween :3

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

Shuiro Haname. #Commission

Commission for @ShuHaname