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Mario and Luigi: Superstar Simulator
2 years ago

I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu




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Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Happy MAR10 DAY! collab with @Emerald879

For this next boss, I'm actually making something normal for once lmao (wip)