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Mario and Luigi: Superstar Simulator
2 years ago

I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu




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For this next boss, I'm actually making something normal for once lmao (wip)

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Saw the mario Galaxy movie, It was perfect especially when they showed dry bone bowser

Best movie of the year!😭🙏

#SuperMarioGalaxyMovie #supermario #mariofanart #bowser

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

Mouser for the 2.5th and final time but in his Movie design

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Happy MAR10 DAY! collab with @Emerald879

Hey look Donkey Kong works like a charm in this figh- oh... oh my go-