
I've been considering making a phase 3 against just papyrus but I'm kinda unsure about it since the game is almost done. Doing this would make it take an extra few months but I think it would be really cool. (Also here's a papyrus sprite I made for it)
Next up
I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)
Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest
new menu sprites (chara still looks kinda bad but overall it's much better)
Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)
I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)
I remade the logo because the old one looked bad
IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these
This is a real screenshot from the game. I'm not kidding. Silly mode is peak.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
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