Game
DG!Echoes of Sanity VR

27 days ago

I've been cooking for many many hours on end, not sleeping properly and roommate still woke me up early so I got like barely 4 hours of sleep this Saturday. It's almost 5 AM right now but at least finally most of the core mechanics of the puzzles WORKS




1 comment

Loading...

Next up

I made Glace's weapon (the Chanterelle Noir) in 3D too. Probably will use the prop for something interesting in the future. #DeltaruneAU #Swatchling #Blender3D #3DProps

Unfortunately I needed to make an "investment" to allow my GIT LFS to give me more monthly budget to ping pong my files between the classes and my home. $5 is too much but it will only spend them when I reach the cap, not before. My poor indie kromer

Trying to understand how light works in Unity (and trying to make a rendering equivalent to what I did in Blender). During commuting I wrote something to idle the time. It's a #Rouxls fanfic that might have more parts. https://www.wattpad.com/story/403780088-camina-sin-perderte

#Spamton (the white cone) going through the 6 levels of the demo of the game. Alpha placeholder assets and the like, but one must focus on the mechanics first ⚙ My next focus is to make the REWINDING skill that undoes an action each time you use it

WIPs of the VR prototype hands. Nah, it's not #Gaster 👀

Well, trying to understand Unity intricacies is taking a toll on my sanity. Tested gesture tracking on Quest2 with #Kris and #Susie's colors. Quest2 needs a lot of light else the handtracking goes crazy unfortunately (testing it at night doesn't help).

A

Almost there finishing the not #Gaster hands. Need to practice a few things before adding the armature to these and plop them into a dummy project to test the VR hands with my model on. Better I do that at home bc these laptops can't help me

"Lo #Kris, the hand you lost..." -- #Gaster

Just having a little of fun an hour before I head to bed. The dummy project is done. Only need to test it in class where the Quest3 are, since I don't own a proper tool to try out the hand gestures

Not final composition but little by little the lab is getting into the mood. As said, it's going to be a nightmare to replicate the materials and lights in Unity but I had it worse. 3 AM and I feel so tired #DeltaruneAU #Gaster #NotGaster #VR #Blender

Nothing too fancy. Some optimization things and the "scene" that is for shows and not interaction is more or less done. I need to do the small things like the "panic button" to reset the puzzles, and the tablet that will contain the maps' clues for them