Game
Monstructs: Makers and Mayhem | Monster Creating Sim/RPG

7 years ago

I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker




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I'm cutting the price of my FIRST Jigsaw Puzzle Pack by a whopping 50 PERCENT FOR THE NEST 30 DAYS! GRAB YOUR COPY TODAY!πŸ˜ƒπŸ˜€πŸ˜„πŸ˜ https://one-manindie.com/puzzler-packs​ #jigsaw #puzzle #puzzle

This update focuses mostly on newer battle mechanics​ and a fresh display scheme.

In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!

#rpgmaker #RPG #sim #monstercollection #BETA

I decided to re-re-release this game with a FREE Episode 0 to play and add DLC episodes as the story grows. To celebrate, I'm holding a short Game Jam for folks who want to imagine what happened next after the close of the Episode.

Thanks to feedback and bug fixing, I made a BETA 2 patch.

1. Updates 1a. Changed the initial Monstruct Making scene. 1b. Made slight change to opening fight scene.

2. Bug Fixes 2a. Fixed spelling errors. 2b. Fixed unforeseen error with Item Menu.

After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!

I'm hosting a Game Jam during the Summer based on party Building mechanics of games like Pokemon and Dragon Quest/Warrior Monsters! You can learn about it here: https://itch.io/jam/the-collect-a-friend-game-jam #pokemon #dragonquestmonsters #dragonwarriormonsters #gamejam

I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY! #rpgmaker #rpg #adventure #openworld

**UPDATE FOR 3/19/19** Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.

BETA 2.11 Changelog

*******************************

1. Updates

1a. Slight tweaking of the Battle UI.

2. Bug Fixes

2a. Fixed Grampa's House scene error.

2b. Fixed Party Attack Damage error.

2c. Fixed Revolving error after talking with Ard

I still a Game Jam running on ITCH! Check it out for SnG's!

https://itch.io/jam/whngamejam