Game
Vagrant Heroes
7 years ago

I've been fairly busy polishing up the game further since releasing the first demo over a week ago.


Upcoming

I’ve been fairly busy polishing up the game further since releasing the first demo over a week ago.

To cut to the chase, here’s a preview of the new UI I’ve been doing for the battle scene.

5d097e8a0a28f.png

The objective here has been to make it easier to identify what exactly is happening. If you recall from the first demo, there was simply a bunch of ugly buttons and very little indication of which player was acting.

(Also the archer shoots arrows now and no longer runs up and clobbers the enemies with his bow!)

5d097e8b055f9.png

There are also some new abilities and there are even more that you will learn simply be leveling up your characters.

Outside of the battle system, there hasn’t been many changes, yet. The overworld has been modified slightly to make the town act as a choke point, allowing me to block off certain areas until certain story requirements are met.

5d097e8c335fd.png

I’ll be on holiday for the next 2 and a half weeks, with perhaps little access to social media so if you follow me on Twitter, you may see less activity during this period. When I return, towards the end of November, I expect to be releasing an update to the demo. Featuring not only the above, but a lot more.



0 comments

Loading...

Next up

I'm intending to bump the demo up to v2.0 in about three weeks, here's a preview of what's to come!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D