5 months ago

I've been going through a tough time lately and I have been working less on my game. That being said, I'm still working on it, I just don't post updates because I think it shows too much of what the game will be and I wanna keep it as a surprise.




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I've been focusing on my studies lately, but I have a little rest rn so I'm trying to come up with a new movement system for the game.

In green you can see the things it must have.

In yellow the things it should have.

And in red the optional ones.

I've been working on a fnaf fan game and I wanted to share some of it.

(I'll try to follow this posts with updates. Also I already have the base of the game, but it might take lots of time to finish everything and polish it)

Currently working on the AI levels and trying to make them as fair as possible while still being challenging

Path of Kami: The Evolution of the Lore

Finished work on the emotions of a new character for the tank universe

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/