So my idea for this game is to recreate the entire underground, so the player can explore it again, but this time Sans will be there. Sans was always keeping an eye on the player throughout the original game, but I want him to actually be with the player this time. So when the player does things or looks at things, Sans will comment on it or try to steer the player in the right direction. Maybe the player could even talk to Sans whenever they want and show him some items to see what he says about them. As for the Sans fight at the start, I want that to be more like an intro rather than the entire game.
Next up
Making some progress on recreating the ruins!
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Alone Together....
Some Shadow boss fight gameplay 👾
Coming Soon...











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