So my idea for this game is to recreate the entire underground, so the player can explore it again, but this time Sans will be there. Sans was always keeping an eye on the player throughout the original game, but I want him to actually be with the player this time. So when the player does things or looks at things, Sans will comment on it or try to steer the player in the right direction. Maybe the player could even talk to Sans whenever they want and show him some items to see what he says about them. As for the Sans fight at the start, I want that to be more like an intro rather than the entire game.
Next up
Making some progress on recreating the ruins!
Path of Kami: The Evolution of the Lore
So here's the first of the zodiac signs i will make for the next weeks.
Demonstration of the spells and their effects :)!
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
Only true badasses may pass! #conceptart #art #gamedesign
Got some fun collectibles in our game, Path of Kami!
Sonic and Shadow as Pokémons. #Fakemon
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/











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