So my idea for this game is to recreate the entire underground, so the player can explore it again, but this time Sans will be there. Sans was always keeping an eye on the player throughout the original game, but I want him to actually be with the player this time. So when the player does things or looks at things, Sans will comment on it or try to steer the player in the right direction. Maybe the player could even talk to Sans whenever they want and show him some items to see what he says about them. As for the Sans fight at the start, I want that to be more like an intro rather than the entire game.
Next up
Making some progress on recreating the ruins!
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Have a good Boi
Shadow The Hedgehog X pixel art
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg











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