So my idea for this game is to recreate the entire underground, so the player can explore it again, but this time Sans will be there. Sans was always keeping an eye on the player throughout the original game, but I want him to actually be with the player this time. So when the player does things or looks at things, Sans will comment on it or try to steer the player in the right direction. Maybe the player could even talk to Sans whenever they want and show him some items to see what he says about them. As for the Sans fight at the start, I want that to be more like an intro rather than the entire game.
Next up
Making some progress on recreating the ruins!
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Terraria
An infected room from the second part of Cybel ! Are you up for some cleansing?











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