Loading...
68
Game
FAUXTALE
3 months ago

I've been reworking the battle system recently and thought I'd give you all a preview! Here's a rundown on what's new:

- Removed TP (it'll still be used in dark worlds)

- Added an ITEM menu

- Made slight tweaks to the enemy code




5 comments

Loading...

Next up

FAUXTALE has a new logo, courtesy of the amazing @souptaels !

FAUXTALE: HARD MODE is waiting...

Regarding the use of generative AI in FAUXTALE.

(read article)

woke up from a nap and immediately made this for no reason

Meet Toots! The kind caretaker of the Caverns, and an ally in your journey to defeat the Yellow Man.

Listen to her theme on SoundCloud:

https://soundcloud.com/l8ta8tw8/toots

Spring Cleaning - April 2025

Small Hard Mode update:

The battle system’s going great! Almost 2/5 possible options (like FIGHT, ACT, etc) are complete, with the party system also fully functional!

Expect a devlog when the whole thing’s done.

FAUXTALE - Spring Devlog

(Art by myself and @FedeP )

ralsei!

Just had an interesting theory about the recent “Sneaking” screenshot, read it here:

https://bsky.app/profile/l8ta.bsky.social/post/3lm46u2k7mk2e