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FAUXTALE + FAUXTALE: Hard Mode
1 year ago

I've been reworking the battle system recently and thought I'd give you all a preview! Here's a rundown on what's new:

- Removed TP (it'll still be used in dark worlds)

- Added an ITEM menu

- Made slight tweaks to the enemy code




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FAUXTALE - Summer Devlog

THE SECOND FIELD. THE SECOND STORY.

https://soundcloud.com/l8ta8tw8/old-core

(2/3)

Happy 10th Anniversary to Undertale from Team Marine

Progress is still being made, both on Hard Mode and Normal Mode!

Expect a short development update within the next week or so.

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

We’re back!

REBRAND! (sorta)

To emphasize the new direction FAUXTALE has been taking in recent months, the game page has been updated and given a new title:

FAUXTALE + FAUXTALE: Hard Mode.

On behalf of myself and the team, we hope you enjoy what’s to come.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

#AdventCalendar2025

* You glance into the pool of water.

* What do you see?

* A reflection of yourself?

* Or something else?

* Either way, you're glad to have looked.

Thank you, UNDERTALE.

(3/3)