Game
Oneiro

6 years ago

I've been working on a good bit for the next update. Some of it fun, some of it not, but today was getting a bomb to function properly. The bomb will be the Mimic's main source of damage, so you might want to make sure to kill them quickly!




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Here's some gifs of me playing the upcoming version of my first-person roguelike! These show off a lot of mechanics I'm proud of and can't wait to publish it!

If it looks interesting, you can check out this video here

https://youtu.be/QzpErDGPACM

I updated my first person roguelite, Labyrinth. I added a devlog to the page to give the full changelog, but as a short summary:

-Torches are added. They can burn both the player and enemies.

-A scoring system

-2 new weapons

https://gamejolt.com/games/labyrinthdemo/420370

New version released!

This includes consumable items(aka Gear) and some more insight on the future of Oneiro.

Version 0.7.6 has been released on Gamejolt! I had some trouble uploading to gamejolt, but I finally got it.

This one focuses on generation, while also adding a new enemy, along with a dev console for fun/testing purposes!

Hope everyone enjoys!

The Second Layer of the Labyrinth has been released!

Changelog for version 0.8.5;

Version 0.7.4 is now live on GameJolt!

The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!

2/29/2020 - Release of Version 0.7.9

Kickstarter + Updated Trailer + Much needed polish

My first-person roguelite has it's own [Coming Soon] Steam page! Check it out, and let me know what you guys think! https://store.steampowered.com/app/1235800/Oneiro

Version 0.7.6 release and changelog!

Includes improved generation, a dev console, along with a brand new enemy and a special way to summon him!

Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.