Game
Oneiro

5 years ago

I've been working on a good bit for the next update. Some of it fun, some of it not, but today was getting a bomb to function properly. The bomb will be the Mimic's main source of damage, so you might want to make sure to kill them quickly!




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Experimenting with knockback with this new enemy and his slam attack.

Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!

This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!

Version 0.7.5 update change log!

Hand models, a new menu, and a new spider enemy, along with a new item that drops only from spiders!

Also; new name!

"Oneiro"

Some days, I just feel like cutting up a golem and watching him shatter.

You guys ever feel like that? Is it just me?

Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.

I patched up a few annoying bugs and glitches. I've improved the inventory, and added the Purity item, which allows for health regeneration every 10 seconds!

2/29/2020 - Release of Version 0.7.9

Kickstarter + Updated Trailer + Much needed polish

Version 0.7.4 is now live on GameJolt!

The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!

New version released!

This includes consumable items(aka Gear) and some more insight on the future of Oneiro.

I updated my first person roguelite, Labyrinth. I added a devlog to the page to give the full changelog, but as a short summary:

-Torches are added. They can burn both the player and enemies.

-A scoring system

-2 new weapons

https://gamejolt.com/games/labyrinthdemo/420370