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5 days ago

I've been working on building an rpg from the ground up instead of using RPGMaker. Everything here is my own assets, not my code, following a tutorial from Sara Spalding. Highly recommend !




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Trevor can get in a fight now.

Lots of battle systems are in the works here

Ive implemented a gamedata struct that keeps/defines all stats id need. And a battle manager that draws stats, sprites plus sets turn order based on y position.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Family band complete!

Werehog transformation process. #sonicunleashed

Regional Bulbasaur. #Pokemon

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Colorful Fox

Happy Late Easter!