Next up
Trevor can get in a fight now.
Lots of battle systems are in the works here
Ive implemented a gamedata struct that keeps/defines all stats id need. And a battle manager that draws stats, sprites plus sets turn order based on y position.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Family band complete!
Werehog transformation process. #sonicunleashed
Regional Bulbasaur. #Pokemon
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Colorful Fox
Happy Late Easter!
1 comment