4 years ago

I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.




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1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.

1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main

You can upload and download worlds there by following the in-game instructions.

Plastix 1.5.0 has released!

This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.

It is also my birthday today.

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Take a look at the cone army. Don't they look tough?

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Everyone's favorite incompetent superhero

Zombie in action! #GameDev #Art #PixelArt

What you all think

The whole squad is here!

Interested? Follow me!