5 years ago

I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.




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Everyone's favorite incompetent superhero

1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main

You can upload and download worlds there by following the in-game instructions.

1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Plastix 1.5.0 has released!

This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.

It is also my birthday today.

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Take a look at the cone army. Don't they look tough?

It begins again. And this time, I intend to make something actually playable.

It's Halloween! let's talk about SCARE.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity