the reason you have not seen any gameplay is because of the amount of stuff relying on each other, and the sheer amount of functions to do. I mean, we have 99 door scripts to do. and even more doors to accomadate. we also have over 1000 characters to program. and, although I am the owner, I am not the one coding it. Polaris is the Coder, and I am the one making the assets. I will post character Mechanics as they are requested, so keep an eye on the comments.
Next up
ok, so, with last nights poll, I was hoping for 3, but oh well. here are the 2 that ARE getting uploaded today.
fun Fact: hoaxes will be in the game.
I would figure you would want to see some assets, so I'll send one. the mechanic corresponding to this character will be revealed tomorrow(or today.) #joinus @ https://discord.gg/tHs3UchvzX
J O I N T H E C R E W . . .
So
i may or may not make an full art of some person or i may just leave this like that-
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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