the reason you have not seen any gameplay is because of the amount of stuff relying on each other, and the sheer amount of functions to do. I mean, we have 99 door scripts to do. and even more doors to accomadate. we also have over 1000 characters to program. and, although I am the owner, I am not the one coding it. Polaris is the Coder, and I am the one making the assets. I will post character Mechanics as they are requested, so keep an eye on the comments.
Next up
I would figure you would want to see some assets, so I'll send one. the mechanic corresponding to this character will be revealed tomorrow(or today.) #joinus @ https://discord.gg/tHs3UchvzX
J O I N T H E C R E W . . .
ok, so, with last nights poll, I was hoping for 3, but oh well. here are the 2 that ARE getting uploaded today.
fun Fact: hoaxes will be in the game.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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