I've finally updated the UI and implemented basic inventory systems
#screenshotsaturday #indiedev #unity3d #madewithunity #IndieGameDev #indiegames #screenshot #RPG #isometric
Next up
Here’s the latest update demonstrating:
- basic exploration
- turn-based combat
- NPC dialogue system
- real-time switching of the languages during dialogues
- inventory, looting and barter modes
Here's a short test of the assets to get an idea of what the game feel likes #indiedev #unity3d #RPG #isometric
yes... Spiritwell is still being worked on...
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
Hello I present to you my latest vintage low poly furniture! 🪑 To create a warm and retro decor.
I wanted each element of the set to have its own visual identity while being easy to integrate into an environment.
See you soon!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
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