4 years ago

You can now switch languages in the middle of a conversation with any NPC. What languages would you like to be supported? #indiedev #unity3d #RPG #choices




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I've finally updated the UI and implemented basic inventory systems

#screenshotsaturday #indiedev #unity3d #madewithunity #IndieGameDev #indiegames #screenshot #RPG #isometric

Here's a short test of the assets to get an idea of what the game feel likes #indiedev #unity3d #RPG #isometric

Here’s the latest update demonstrating:

- basic exploration

- turn-based combat

- NPC dialogue system

- real-time switching of the languages during dialogues

- inventory, looting and barter modes

https://www.youtube.com/watch?v=-EIl2rkERkk #indiedev

yes... Spiritwell is still being worked on...

Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

#IndieDev #GameDev #Curiosity #Monster #HorroGame #Monsters

​Hello I present to you my latest vintage low poly furniture! 🪑​ To create a warm and retro decor.

I wanted each element of the set to have its own visual identity while being easy to integrate into an environment.

See you soon!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).