

The more your oxygen depletes, the harder it will be to see as you start to blackout. The oxygen also depletes faster depending on the hour.


Nights are replaced with hours in this game, so hours are now replaced with minutes. However the clock is "broken", so you can only see the first digit of the minutes (to keep the tension of not truly knowing how long you have left in a night like in FNaF 1)




When the night ends you'll see the time switch from [HOUR] : 59 to [NEXT HOUR] : 00 before it starts to get smaller while flashing on the screen with wind in the background and an alarm clock beeping sfx.
And here's what I have left to do:

(& general polishing/bugtesting, of course)






















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