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Hi friends! This is my first game dev experience. I've started this project when covid strikes and making it from time to time apart my main job. It's a little buggy and sketchy, but it works, and you will probably get some fun!
Well, howdy, y'all! ) I have finished the second game. It's simple, plain, but charming runner about moonshine delivering! As novice in gamedev, I would be glad for some response about gameplay, because I feel it quite easy to play.
Inspired by old flight simulators from 90th, I created simple terrains and models. When I was a kid, I dreamed about the game like GTA on flight simulator engine. Since I've started to learn gamedev I can make my dreams come true and very proud of it! )
At last I've found some time to make the proper cover art! )
Hi everyone!
I have updated the game and added some new features.
Here's the list:
- New speed mechanics
- New seaport area
- Slow motion bonus
- Bonus that slows down the players' car speed
- Oil spot obstacle
- Now collect extra time will be harder
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Terraria
it happens
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