Loading...
0
6 days ago

I've fixed the tank's behavior. Now it doesn't just appear when called; it also moves forward and fires. A new version with updated controls will be available soon.




0 comments

Loading...

Next up

UPDATE. I've added tanks, but their number and position on the map need to be adjusted a bit

I'm working on updating the model controls. The principle is this: the player presses the "soldier" button, clicks on the field (canvas), and a soldier appears in that spot. I'm planning the same controls for the tank, and I'm slowly implementing them

UPDATE. I've fixed the enemy soldiers' behavior. They no longer wander off into the distance or to the side; they now actually defend the objective from the player's soldiers. This work will continue. #game #it #dev

A new enemy soldier model. It features a different color uniform and helmet. #IT #Game #Graphic #Blender

A new game map. I'll add it to the next update. I've added grass, railroad ties, and a green train car to the new map.#GAME #GameJolt #IT

I also added bullet for tanks. I continue updates

New Update!!! I added new manipulate function- player manipulate soldiers with help button "soldier". Player use button, click in canvas and soldier appears at the place where you click #game #soldiers #manipulate #gamedev

I created a prototype of a multi-charge missile system model and also plan to add this model to the game. Of cource, model is not ideal. Over time, models of soldiers, tanks, and multiple launch rocket systems will be updated and improved. #3d #gamedev

I'm slowly working on soldier controls. Now, the idea is for soldiers to appear wherever the player clicks (the same applies to tanks). Previously, soldiers appeared strictly at specified coordinates. Development continues. #game #python #gamejolt

Ouch.... The game starts freezing after a while... It's due to the frequent appearance of the player's soldiers. At least, that's what I think. Keep working on it, lol