Game
Kirby: Wacky Episode
2 years ago

I've had some people tell me about crashes, specifically related to the Input library. I have no clue how or why these even happen, but they thankfully aren't widespread.

Just be aware there's not much I can do at this point, nor do I want to, I'm done.




0 comments

Loading...

Next up

Here are some of the latest changes for Eternal Paradise, with more of em coming at a later date!

Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)

Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

Summer is a good time to go water skipping, don'tcha think?

Kirby has been enjoying it very much!