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7 months ago

Using two items in tandem can often bring about new possibilities. Here's 4 examples, with many more in store! #zelda #fangame #gamedev




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On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.

I've now created it... The Most Powerful Weapon of all. #zelda #fangame #gamedev

Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.

#zelda #fangame #gamedev #retrogame

Phewie, almost through chapter 2 of this redraw project :3

Didn't really get to finish this ahead of the Galaxy games' rerelease, but I'm booking progress.

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.

Ah Wind Waker. What a nice game this was

Progress' been kinda slow lately, but I added new interactions to signs. You may sometimes find interesting tidbits written on the back too.

#zelda #fangame #gamedev

Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

Maro 2 - Day 4 #Potion #Joltober25

Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart