Game
Hello, Neighbor! Silent Whispers
2 months ago

I've opened the project one last time this year.



Don't worry, the game's not cancelled. It's just on hold because I'm suffering a burnout from Hello Neighbor.


What happened was, I only opened the project to add a few new things, these being: A placeholder vase for the player house, finishing to decorate the house, adding a tree beside the player's house. Finally implementing the flashlight being able to be usable, aswell as trying to make it turn off when holstering (Still on going). Added the new boards model (I deleted all of the blend files for the fangame while clearing storage, I'm a dumbass). I also added some sounds I used for my Hello Neighbor audio remakes.

That's it, Merry Christmas



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Hey guys, sorry. I haven't been working on the game, I started having a burn out from Hello Neighbor.

So with I'll pause the game for a bit until I feel like working on the game again.

Oh boy I sure like to turn off my neighbor's power off!

(btw I just worked on the game for 2 hours straight)

👀

Testing with light bulbs :)

(The code is probably bad, I still need to research a better way of doing this)

Last screenshot for the day, gonna keep working on the game tomorrow.

Btw i'm thinking of modifying the hn hide and seek neighbor model for the pre alpha man.

Finally adding idle tasks for the neighbor

wasted my time that I never will get back after finding out the decimate mesh could've made it much easier to do it. Now I must live with the consequences and use the new model...

I'm testing a new concept :)

The game is barebones

Progress