Major Changes (see changelog.txt for more details):
- Tweaked the final stage of level 5
- Technical improvements
Major Changes (see changelog.txt for more details):
- Tweaked the final stage of level 5
- Technical improvements
Okay so I've effectively phased out the profile selection menu, or, well, TECHNICALLY not. The profiles system is still there, it's just invisible now. There is only one profile that's either created or loaded on game start. No more profile choosing.
I'm working on implementing Game Jolt's API with Deathly Descent, allowing me to, among other things, add trophies! I will have this update ready later this week! In the mean time, any suggestions/criticisms?
Working on animating the spider! Like I did with Hensen and the other enemies, I'm doing it in layers, starting first with the web and now with the propeller thingy on the back.
I've been working on improving the coin animations for Deathly Descent! This is what I've got done so far, I still need to make the sprite-sheets for the gold and platinum coins.
Been working on the artwork for the spider enemy!!! This is a preview of what it'll look like in-game. I am gonna remove all of these drop shadows as I usually apply those to the spritesheets themselves once I've drawn the animations.
The gang's all here!
He has hands now!
THE SPIDER IS COMING
HIS HANDS ARE ANIMATED NOW!
Officially gotten started with the spider!!!!!!!!
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