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97
2 years ago

I've started implementing additional dialogue + quests now, so NPCs can still have things to say, give out multiple quests, and soon... buy/sell items!




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I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?

I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

New character creation screen, with added skin and hair colors. More to come!

Memora Wanderer Title Screen Progress!

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!