1 month ago

I've to remake the entire map couse Godot wanted to shat on its own pants and crash it's self when I was trying to set the bake path of the occlusion culling, 10/10 engine




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I finally made his head, I don't really know about modelin' and texturin' so it is what it is rn. I've to texture it, its colours are from the viewport.

And this is how he looks with the textures! Let me know what do you think about him.

First devlog, you can let me know how do you think. It's not obviously the final version, only an idea about how I want it. It have a lil bug on the displacement. Gonna work on it tomorrow, I put on it today like 12h and I only did this. WOW

My TJOC model pack is now officially released! (Read below for tips BEFORE you download them)

This is how the game's looking. I'm trying my best but I never used Godot as the main engine until a month ago (I know that's enough time to learn an engine perfectly, but I never had programmed on GDScript) and it's taking me sometime to progress.

Next Week at Freddy's is done.

Look out for the release trailer coming very soon.

Merry Christmas 🎄

Me when I realize how much work I have to do both on Clickteam and Godot (I have more than 5 months with a single game yet and I have to code like 3)

I just need some help

Nightmare Chica WIP | Design by @/thewebsurfer97

I just post this to show ya the loading screen and how the thunder looks and sounds, also can tell me what do you think about it! I'll be reading ya!!