
I've tried to recreate the tree chopping from Valheim, what do you think?
I've made a tutorial for Godot if you want to see: https://youtu.be/9x7D7iBA8Ng
Next up
This is a modified Bouncer, dropping delayed bullets as it moves. I think it's going to be a super cool enemy for Hyperslice
There's now meta progression in my roguelite game Hyperslice, allowing to unlock new ships, upgrades and abilities!
Using a fish as a shield seems like a good strategy
Checkout Charon's Obol: https://mreliptik.itch.io/charons-obol
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
The Hook enemy in Hyperslice is starting to be interesting! I like how it can grab you across the map
The clients are pigeon in my game Hypercafe, but why?
Try the game https://mreliptik.itch.io/hypercafe
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Adding a gems well for meta progression in my roguelite game Hyperslice
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