Game
Robot Maid P-NA-4 [2-Level Demo]
11 months ago

I want to get back into making this game.

Those arms of hers are gonna do a whole lot of stretching and grabbing bars, which means some swinging and pulling herself forward.

As for the story, we'll cross that bridge when we get to it.




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...let's be honest, I'm a character designer, not a master of hi-res pixel art.

This is supposed to be the backside of a large alien spaceship. It looks too much like a giant escape pod with thrusters. I'm keeping the large tentacles, though.

Whoooooa, we're halfway there!

...in terms of cutscenes.

"Sir, is the Super Scaler effect really necessary for a cutscene like this?"

"I coded it, didn't I?"

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

...another fine mess you got yourself into.

I'd better stop sharing these cutscene moments. I'm almost there.

Two-level demo for Robot Maid P-NA-4 is here!

...but the game's still not in active development right now.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

Line work first, then shading.

Also, if you're asking "where's her hair?", that's gonna animate separately.

I might have to put this in a little black box on-screen, but that's no problem for me.

There. One sequence dedicated to the phrase "Breathe it in" has been animated.

It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."

The hair might need work, though.

I guess I can show these things on April Fools day.

They are NOT going into the Robot Maid game, but they're still in the code.