Game
FPS Training Course


5 years ago

I wanted to have the game to be a cover shooter with chest high walls the player can use. I needed mechanics to reflect this so I added stationary turrets to shoot the player. Thing is, the player hitbox extends above the player even when crouched.




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These are some of the earliest screenshots I have of my project.

Here are some more recent screenshots. I have made some slight changes to level design to accomodate the assets I had to work with. I have also ran into issues with frame drops that I had to diagnose among other issues by this point.

More screenshots! Playable build will be uploaded later today.

Screenshots of my May 6 build.

Various screenshots from the game.

Knighty Knight!

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

I was bored, so... ManutKat.

"Our work is never over" they said.