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27
2 years ago

I was making the next level then I realized I can make a combo system. And then Hit detection broke. I'm getting back on track now.




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I Figured focusing on little easy to understand puzzles(Like in old Lego games) is better than trying to think of an elaborate structure.

My respect goes out to anyone that's made a puzzle game that stuff, is tough.

I Now have data! information to use so I don't hurt myself with confusion.

These are results of the last few weeks, a picture is boring so Gai here will present the information.

After creating the boxes code I realized, I could improve the NPC combat signals.

Still testing so far.

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Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

I Think this is self explanatory.

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

And now for something completely different.

Here we have level 11 I think, remade for #WIPWednesday

Actually it just wasn't entertaining before.

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

I Fear collision will still cause trouble but the boxes are working now.

And @SCJE1108 Flip animation was very funny, so I made my own version.