Game
Blox's RPG
2 years ago

I was originally going to put these up some time ago, but instead I ended up saving them for when I needed something to keep the weekly thing up, so here's an enemy from the first world. These are just really rough drawings made when I had an opportunity.


Enemy name: Flies (regular enemy) / Flyswarm (boss)

flies.png

Flies are, well, flies. These are going in purely because I hate the real life counterparts and wanted to beat them to death dear lord there were so many on that trip and the insect repellent did nothing

Anyways, they're the weakest enemy in the game. Can't even so much as leave a scratch, always dies in one hit, the only thing they have going for them is a really high dodge chance. So yeah, they serve no real purpose and are just pests. How familiar.

The Flyswarm is basically just a bundle of flies. Loses a fly every time you successfully hit it (it still has a high dodge chance) and will do one fly's worth of damage for as many flies are in the swarm. Some more surprises may be in store, but I don't think it's wise to spoil bosses. Let's just see how you deal with it in about 66 years when a proof of concept demo comes out, eh?



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Finally, something playable(?)

At this point I could very well abandon this thing entirely, almost no one knows it exists, I'm the only one working on it and it's barely even a walking simulator.

Regardless, here's something so I can say I've made something recently.

I call 'em Prucie and Lydena. (Prucie's the one with the knife, it's short for Pruscilla.)

One's active to a fault, the other's far more nervous and reserved. They're also really close friends.

EXCLUSIVE promotional art and release date! Get it hot off the press today!

The thumbnail and header have been updated. I've also added the character portraits to the media section of the page.

You ever just think about working on actually creating the game then end up making a title screen instead?

Whoops.

At least it looks good, I'll add an opponent and maybe crowd later. First, no more distractions for now... aaand I've opened TF2. Dammit.

A long while back I saw many posts about new developers putting too many eggs in one basket and realised that's what I was doing and started making a spinoff so I was focused on something smaller. I think I'll give it a separate page.

just a hunch but I think I might have problems focusing

progress wow

(yeah I procrastinated again)

well this is far better than before