I was really productive this weekend! I fixed a lot of stuff and added lots of new little mechanics. The #gamedev is going well!
Next up
I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)
Gwasses
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.
Gotta love when this happens
I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)
I dual wielded sandwiches for the first time! I even got a visitor :)
Hehe










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