Implemented features
Inventory system
Quest system
Simple enemies AI
2D-world Sections
Split Screen egg-robot shooter local multiplayer
3 type of shields
3 bosses
dash panel / spring / fan / ring etc logic
Implemented features
Inventory system
Quest system
Simple enemies AI
2D-world Sections
Split Screen egg-robot shooter local multiplayer
3 type of shields
3 bosses
dash panel / spring / fan / ring etc logic
hi guys,
The last week, I've decided to try unity. And I have started to develop some interesting project about Tails from Sonic the hedgehog fandom.
Unity API based on C# is very interesting.
I've release new version (1.2) with some biggest major improvements:
- Completely new graphics
- Ray Tracing Support
- New animations
- New Egg Pawn and enemy AI
- Over 150 fixes
- Some levels increased
- Graphics settings
- Homing At.
- Quest texts fix
New and Old graphics
Shadow and Maria having a little stroll
fire shield test
Way from beginning of learning c# and unity (1.5 years ago) and current RTX version. Release of Enhanced version 1.2 with HD graphics graphics will be on this week
@MimiiPyon is a Jolter to Watch and a Sonic fan artist / part-time Vtuber! Follow MimiiPyon before the quest ends on March 18 and you'll get Coins!
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
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