Game
Zx Spectrum Tusc







5 years ago

I worked on the enemy sprites. The first enemy is a goblin that has a gun for an arm to shoot the enemy. The second enemy is a orc head the jumps around trying to attack the player. And the last enemy is a gun turret.




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This week I finished the wizards sprite animation. and start work on the enemy sprites.

I created more tilesets this week. Some were inspired by Mega Man. Here is a sampling. #KSURetroGames20

This week, I have started environment art for our game. I've just been practicing by making simple brick textures with different colors, but hopefully they'll make it into the full game. #KSURetroGames20

This week I finished making tilesets. I've started making main menu graphics.

#KSURetroGames20

I'm working on the design of the main character. The smaller character is my first design. I went back and redesign it to new character.

#KSURetroGames20

This week, I have created health bars and mana bars for the player character.

#KSURetroGames20

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity