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This week, I have created health bars and mana bars for the player character.
Next up
I created more tilesets this week. Some were inspired by Mega Man. Here is a sampling. #KSURetroGames20
I'm working on the design of the main character. The smaller character is my first design. I went back and redesign it to new character.
I worked on the enemy sprites. The first enemy is a goblin that has a gun for an arm to shoot the enemy. The second enemy is a orc head the jumps around trying to attack the player. And the last enemy is a gun turret.
This week, I have started environment art for our game. I've just been practicing by making simple brick textures with different colors, but hopefully they'll make it into the full game. #KSURetroGames20
This week I finished the wizards sprite animation. and start work on the enemy sprites.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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